R-Zone build 0.2

Okay there’s not much new here, except I have changed how I’m loading my maps. Instead of dynamically loading them, I’m loading them all at once, so now there’s a little loading screen before getting to the game itself (as well as the flixel loading screen). I’ve finalized how I want to move in the game, but I have not implemented boss level movement. That is my next task before actually starting on the game-proper. Let me know if this is a problem for you. Not that I’m expecting any, however, there’s some pretty large tilemaps, and I’m hoping they don’t cause any problems.


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