Well attempted a run animation, started out okay, and then quickly turned into a mess. He doesn’t move too bad but a few frames the feet are too close together so they don’t exactly cleanly read as passing…
Okay this is cool. I got him walking and into a video. Getting him into a video and uploaded to youtube though, too me the better part of an hour. What a pain. I hope it’s not as bad next time.
Doesn’t do much but walk left and right, but it’s a start. So now I decide, start a running animation, or try to work on eye-aim with the mouse.
Here’s the vid:
edit:
Unfortunately the syndication didn’t take the embedded youtube video so here’s the link - http://www.youtube.com/watch?v=QpKvC40vnAs
Keith
P.S. Just to let you ld48 bloggers know, my blog is at http://www.gamesafoot.com — It’s just the same thing that’s syndicated only you can shower me with compliments er… comments.
Here it is, the one that’s the closest of all. Still got work to do but who knows maybe i’ll decide to start working on starting to implement something.
Well here’s number four, I think I like this one the best, not sure until I see it with the others. Tried to get more bounce in the eyes, and a smooth walk.
I’m actually quite pleased at the walk itself, it seems to bob correctly, and the eyes seem to follow through just a little bit later than the head. That being said, there are still problems with it. Firstly his legs are way too long. They whole body should be about 3 heads high (in this case 3 brains high). The brain itself needs to be less bulky, and be fairly uniform through out. I’m going to try again, and eventually will get to something I like.
Here’s the animation in a small 160×120 size, maybe closer to the way it will be in the game.
Keith
Edit : Here’s the second attempt, probably the last tonight - a little better
Well here it is, score, speed, even game over sign. It needs a few tweaks though, increase the speed so it starts out somewhat challenging. I also have to “minimalize” the menu because the menu was created from a tutorial from HGE website (Haaf’s game engine), it has a little scrolly background and some neat little animations for the menu items, gotta get that down. Anyways here it is, maybe i’ll finish it tomorrow.